Yeah Jam Fury
Yjf logo
Title logo.
Developer(s) Willy World Entertainment
Publisher(s) Willy World Entertainment
Series Yeah Jam Fury
Director(s) Willy Abeel
Designer(s) Willy Abeel
Programmer(s) Gregory McLeod
Chris Federici
Rob Ertz
Willy Abeel
Artist(s) Willy Abeel
Composer(s) Gregory McLeod
Engine Adobe Flash
Release date June 30, 2012
Genre(s) Action, platformer, puzzle game
Mode(s) Single-player
Platform(s) Computer
Media Online Flash game
Input methods Keyboard, mouse

Yeah Jam Fury is a Flash, action platformer puzzle game developed in conjunction by Willy World Entertainment (now called World Entertainment Studios) and McLeodGaming. It is the first game released by McLeodGaming in six years following the release of the original Super Smash Flash in August 21, 2006, not counting the partially released of the still-in-development Super Smash Flash 2 demos. In this game, the player must swap between three alter egos: Yeah, Jam and Fury, each with their own unique abilities, to reach the end of 46 levels and get the tasty mango.

It was originally planned the game to have a Steam and Wii U release, which both would include new content, as well as female counterparts of the three main alter egos.[1] On October 25, 2017, it was announced instead as Yeah Jam Fury: U, Me, Everybody!, a follow-up that was released exclusively on Steam on December 15, 2017.[2] The Wii U release was cancelled during development in order to focus efforts on the Steam release.[3]


The player takes the role of the three titular characters, Yeah, Jam and Fury by changing to the correct character needed to complete certain obstacles. The objective of each level is to reach a mango using the abilities of each character in order to clear the level. There's a total of 42 regular levels including the first 4 tutorial levels and 5 extra levels accessible after clearing the regular levels. The are no lives in the game, though characters "die" if they fall from the levels, respawning is the respective place following the fall.

There are two types of control sets in the game, A (default) and B. The player can change between control sets he/she wants to play with in the settings section from the pause menu. For control set A: the W key is used for jump, the A key is used for moving left and the D key is used for moving right. For control set B: this is changed to the E, S and F keys, respectively. To switch between characters with control set A, the 1 key switches to Yeah, the 2 key switches to Jam, the 3 key switches to Fury and the Q key switches to the last character used. In the case of control set B, there are two keys available to switch between characters except for switching to the last character used which is triggered with the space bar; as such, the W and R keys switch to Yeah, the Q and T keys switch to Jam and the A and G keys switch to Fury. In both control sets, the M key shows the mango location in each level and P key opens the pause menu.

The game makes great use of the computer optical mouse, needed to use the abilities of each character and lear levels. The cursor takes the form of a colored arrow that works according the character selected.


  • Yeah: Yeah is the jolly guy wearing yellow who poses the mouth. Yeah primary function is to place blocks with the mouse cursor who were previously stored or were destroyed by Fury, thus, he can create new paths to overcome abysses. He jumps higher than any of the other characters but is a relatively slow character while moving.
  • Jam: Jam is the energetic guy wearing blue who poses the eyes. Jam carries a long blue mallet whom he can smash against the floor to gain a boost of speed allowing him to perform long jumps and overcome obstacles. Normally, he jumps lower than Yeah, but can jump at the same height as him by smashing the mallet. He can perform wall jumps and is also the fastest character in the game.
  • Fury: Fury is the bulky guy wearing red who poses the eyebrows. Fury is the biggest and the strongest character in the game. He can smash blocks to open paths and store those destroyed blocks for Yeah so he could place them again. Fury moves slow but compared to Yeah's speed, he is a bit faster as he jumps two block while moving. Fury has the disadvantage of having a very high falling speed that makes jumping nearly impossible.

List of levels

All levels are played in succession, coming one after another, once the last level is cleared. Tutorial levels and are completely optional to clear.

Tutorial Regular
1 - Fabricate
2 - Navigate
3 - Eradicate
4 - Switcherate
5 - Find Your Footing
6 - Look Left
7 - The Boost and Fling
8 - Wall of Face
9 - Fetch Quest 1
10 - Snakeway
11 - Coming to Work
12 - Windowsill
13 - Elevator Shaft
14 - Test Tube
15 - Synergy!
16 - Leaving Work
17 - Just Grab It
18 - Dragon
19 - Goldmine
20 - Fetch Quest 2
21 - Shenanigans
22 - Desert Circuit
23 - Free falling
24 - Weak Rope
25 - Lock Box
26 - Hard Work
27 - Dastardly
28 - Birdfeeder
29 - Face Pipeline
30 - n
31 - Willyworld
32 - Lights Out
33 - 1010 Blocks to Win
34 - Stepping Stones
35 - Spirit Tower
36 - Jacob Can't Make Ladders
37 - Find Your Footing Yet?
38 - Catwalks
39 - Mind the Gap
40 - Faultline
41 - Obstacle Course
42 - Space Jam
43 - Steel Feels
44 - Low Ceiling
45. - Oh Love
46 - China Shop


Incomplete This article/section is incomplete.

Though it isn't necessarily short, it is missing information. You can help the McLeodGaming Wiki by filling in the blanks.

The game received moderately positive reviews from its launch date.


  • There are five unused levels found within the game (all labeled as level #0): Fetch Quest 3, YJF, Tree'd, Jailbreak and Juuuuust Made It. These levels are fully coded and completely playable but are not accessible by normal means. It is possible to access them by triggering a specific glitch to jump out levels. The reason these levels were left unavailable has yet to be specified.
  • The mechanic of switching control between three characters was partially inspired by that of the 1992 puzzle-platform video game developed by Silicon & Synapse (now Blizzard Entertainment), The Lost Vikings.




  1. Facebook Accessed at May 12, 2015
  2. McLeodGaming Forums Accessed at November 2, 2017
  3. Reddit Accessed at January 3, 2018

External links