Waiting Room
Waiting Room
Super Smash Bros. symbol
Universe Super Smash Bros.
Appearance Super Smash Flash 2
Home stage Sandbag
Size Small
Availability Unlockable
Music track(s)
  • Waiting Room
  • Menu (NES Mix)
Tournament legality Starter

The Waiting Room is a unlockable stage in Super Smash Flash 2 where the player can wait for other players and get ready to play them on a online match, in the meantime, they can play around hitting the Sandbag.

Originally, it bared the design for the Online Practice Stage from Super Smash Bros. Brawl and replaced both Test Stage 1 and Test Stage 2 in version 0.5a of the demo, but it was removed in demo version 0.9a because of its similarities with Final Destination and was replaced by another different-universe stage - the Nintendo 3DS. The stage was reintroduced with a new custom look for version 0.9b when Online mode was first implemented but was not selectable for multiplayer mode. This changed with the release of the Beta version, which once again made it a selectable stage with minor modifications, serving as the home stage for the playable Sandbag.

Unlocking criteria

  • Make a full multiplayer match with Sandbag participating in some sort.


Like the Online Practice Stage from Super Smash Bros. Brawl, players prepare to battle friends or other players here by beating up a the Sandbag. Unlike the other stage, however, this stage consists of a black and gray platform, a couch on the sideline, a scrolling black banner directly below the edge of the platform facing the screen that repeatedly displays, "Please Wait..." in red, capital letters, and two floating monitors on opposite ends that both display the SSF2 logo.

In its original appearance in v0.9b, along with earlier builds of Beta, there were walls extending to the lower blast line. However, it was later changed to be a floating stage, essentially becoming a reskin of the Online Practice Stages from the Smash Bros. games.


The modern design is original to SSF2, and appears to be a continuation of the main menu designed by Zero Insanity introduced in the v0.9 demo series. The planet it lies beneath is most likely the same one that the menu is above, and the stage itself utilizes the same color scheme as the menu borders and main navigational buttons.

Tournament legality

The stage functions identically to Final Destination with minimal differences. As such, they are considered the same stage in the stage striking process under the "FDS Clause".


  • The main music track is titled Waiting Room, remix of the Menu theme.
  • The alternate music track is titled Menu (NES Mix), an 8-bit remix of the Menu theme.



Commemorative designs

The following motifs for Waiting Room were shared by McLeodGaming in their social networks for the occasional holiday and are not available in the public release.

Early designs

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