Waiting Room
Waiting Room
Super Smash Bros. symbol
The Waiting Room in Super Smash Flash 2.
Universe Super Smash Bros.
Appearance Super Smash Flash 2
Home stage for SSF2 Sandbag head
Size Small
Availability Unlockable
Unlock criteria Play any Versus match with Sandbag participating.
Music track(s)
  • Waiting Room
  • Menu (NES Mix)
Tournament legality Starter

The Waiting Room is a unlockable stage in Super Smash Flash 2 where the player can wait for other players and get ready to play them on a online match, in the meantime, they can play around hitting the Sandbag.

Originally, it bared the design for the Online Practice Stage from Super Smash Bros. Brawl and replaced both Test Stage 1 and Test Stage 2 in version 0.5a of the demo, but it was removed in demo version 0.9a because of its similarities with Final Destination and was replaced by another different-universe stage - the Nintendo 3DS. The stage was reintroduced with a new custom look for version 0.9b when Online mode was first implemented but was not select for Group. This changed with the release of the Beta version, which once again made it a select stage with minor modifications, serving as the home stage for the playable Sandbag.


Like the Online Practice Stage from Super Smash Bros. Brawl, players prepare to battle friends or other players here by beating up a the Sandbag. Unlike the other stage, however, this stage consists of a black and gray platform, a couch on the sideline, a scrolling black banner directly below the edge of the platform facing the screen that repeatedly displays, "Please Wait..." in red, capital letters, and two floating monitors on opposite ends that both display the SSF2 logo.

In its original appearance in v0.9b, along with earlier builds of Beta, there were walls extending to the lower blast line. However, it was later changed to be a floating stage, essentially becoming a reskin of the Online Practice Stages from the Super Smash Bros. games.


Tournament legality

The stage functions identically to Final Destination with minimal differences. As such, they are considered the same stage in the stage striking process under the "FDS Clause".


The modern design is original to SSF2, and appears to be a continuation of the main menu designed by Zero Insanity introduced in the v0.9 demo series. The planet it lies beneath is most likely the same one that the menu is above, and the stage itself utilizes the same color scheme as the menu borders and main navigational buttons.



Commemorative designs

The following motifs for Waiting Room were shared by McLeodGaming in their social networks for the occasional holiday. The only one currently to become available in the public release is the Halloween theme, which became available in Beta during the month of October.

Early designs

In Smash Flash DOJO!!!