- This article is about Temple as it appeared in SSF. For the SSF2 incarnation, see Temple (Super Smash Flash 2).
|Universe||The Legend of Zelda|
|Appearance||Super Smash Flash|
Temple is a starter stage in Super Smash Flash hailing from The Legend of Zelda series. It has a custom appearance and has not appeared in any of the Super Smash Bros. games. The sprites for Temple are composed of several custom-made sprites that were stitched together. It could be considered a more simplified version of the Temple stage from Super Smash Bros. Melee.
Temple is a long, solid platform that has four pass-through platforms. In the middle of the stage, there is a small sign post that characters can stand on.
- The music track is an incomplete rendition of the Temple theme from the Super Smash Bros. Melee's soundtrack.
Temple is based on Zelda II: The Adventure of Link. In The Legend of Zelda: Ocarina of Time, the name of the dungeons is based on the type of environment around it or the location with "Temple" at the end. However, in Zelda II, these dungeons are called "Palaces". Hyrule is where the Temple is located, hence "Hyrule Temple". Also the palaces in Zelda II are infamous for their length, which could explain the size of the stage. The music for Temple is a redone version of the Palace theme from Zelda II. There are sign post all long Hyrule to give hints and directions to the players.
- When compared proportionally to the characters, this incarnation of Temple is wider than even the original Temple.