Tails originally spinned around, emitting a small tornado around him that propelled him upwards. Enemies caught in the tornado would suffer some slight damage as Tails went upwards (unless it was the very last hit of the tornado, which has some knockback). The player could move Tails to the left or to the right for the duration of the move, which lasted about two and a half seconds. Each hit of the tornado dealt 1% damage, and the last hit dealt 3% damage.
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