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Super Smash Flash 2 Demo

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SSF2 Beta
Demo v0.1a, the first playable demo.
ByllAdded by Byll
In order to test everything coded within the game before the final release, Cleod9 releases to the public, after a certain period of time, the Super Smash Flash 2 Demo, a playable beta version of Super Smash Flash 2. New versions of the demo usually include several new features, new characters or stages, and many bug fixes. The current version of the demo is v0.9.2011.

Developer Demo

There is a test demo for exclusive use by SSF2 Devs and SSF2 Balancers called the Developer Demo, or devmo for short. Its main function is to test new content before its public release (and thus preventing bugs from being in the release). Because of its exclusivity, Devs usually enjoy mocking non-devs in the McLeodGaming Forums by showing them screenshots from the devmo, as well spoiling them.

List of demos released

Version Release date Character(s) added Stage(s) added Item(s) added Pokémon added Assist Trophies added Feature(s) added Download
0.1a
12-25-2007
Mario

Kirby
Ichigo

Lloyd
Battlefield

Test Stage 1

Test Stage 2
Smash Ball
N/A
N/A
First playable demo

Time Matches

Damage ratio
Windows
0.1b
2-16-2008
None
None
None
N/A
N/A
First bugfixes
Windows
0.2a
4-2-2008
None
None
None
N/A
N/A
Four-player support

Artificial Intelligence
Customizable Controls
Designated shield and jump keys
Stock Matches
Item frequency
Starter damage

Player number display
Windows
0.2b
6-27-2008
None
None
None
N/A
N/A
Grabs and Throws

Tap smash attacks
Back Aerial attacks
Ledge rolling
Projectile Reversal
Charge-cancelling

Single-button Final Smashes
Windows
0.3a
8-15-2008
Sonic
Final Destination
None
N/A
N/A
Entrances

Music
Dynamic camera
Revival platforms
Air dodging
Attack Priority
Controllable Pause menu camera
Floating Smash Ball
Inhaling opponents
Up and Down Tilt attacks
Layered stage graphics
Camera shake effect
Rolling wakeup

Turbo attacks
Windows
Mac
0.3b
10-18-2008
None
None
None
N/A
N/A
Shield-grabbing

FastFalling

Individual pause key for each player
Windows
Mac
0.3c
11-30-2008
None
None
None
N/A
N/A
Auto-save feature

Sidestep dodging

Ablity to escape grabs
Windows
Mac
0.4a
1-1-2009
Link
Dream Land
Hyrule Temple
Capsule
N/A
N/A
Team Battles

Audio control options
Basic item abilities

Tether Recovery
Windows
Mac
0.4b
3-12-2009
None
None
Fan
Exploding Capsule
N/A
N/A
Designated grab key

Shield knockback
Random slot for characters and stages selection

Ability to let go of ledges
Windows
Mac
0.5a
6-10-2009
Naruto
Waiting Room*
None
N/A
N/A
Menu

Physics engine overhaul
Announcer
HUD
Pause screen
Final Forms' immunity to grabs

Frame-based Timer
Windows
Mac
0.5b
7-22-2009
Mega Man
Green Hill Zone
Mushroom Kingdom II
Beam Sword
Home-Run Bat
N/A
N/A
Kirby Hats

Chargable Smash attacks for items
ShortHopping
Pummels
Ledge attacks
Midair item grabbing
Side tilt attacks for some characters

Run-grabbing
Windows
Mac
0.6
6-13-2010
Sora
Castle Wily

Comet Observatory (Galaxy Tours)
Hueco Mundo
Hidden Leaf Village
Sector Z
Tower of Salvation
Twilight Town

Food

Maxim Tomato

Poké Ball
Chikorita

Delibird
Gligar
Koffing

Hitmonlee
N/A
Codebase upgraded to Flash 10 AS3

Menu revamped
Gliding
AI completely redeveloped
Training Mode
Item Switch
Stale Move Decay
Stage ricochet
Removal of Crouch-grabbing
Overall faster gameplay

Forward tilts for all remaining characters
Windows
Mac
0.7
1-1-2011
Black Mage***

Goku
Ness
Peach
Tails

Wario
Casino Night Zone

Central Highway
Chaos Shrine***
Freezeflame Galaxy (Galaxy Tours)
Good Egg Galaxy (Galaxy Tours)
Jungle Hijinx
Planet Namek
Rainbow Route
Saturn Valley
Shadow Moses Island
Temple of Time
WarioWare, Inc.

Yoshi's Island
Assist Trophy

Bob-omb
Cucco
E-Tank
Exploding Tag
Green Shell
Heart Container
Mr. Saturn
Ray Gun
Red Shell

Spike Shell
Charizard

Magikarp

MissingNo.
Amigo

Bandana Dee
Light Yagami
Metroid
Pac-Man
Proto Man
Renji

Starfy
Galaxies changes to Galaxy Tours

Hazards in some stages
Feature Switch
Damage counters revamped again
Snapshot feature
Multiple taunts
Background characters to some stages
Results Screen
Directional Influence (SDI)
Multiuple game saves
Character select animations
Franchise icons
Meteor Smashes

First unlockable features
Windows
Mac
0.8a
12-26-2011
Captain Falcon***

Donkey Kong
Fox
Pikachu

Yoshi
Clock Town***

Crateria
Fourside
Gangplank Galleon
Mushroom Kingdom III**
Peach's Castle
Sand Ocean***
Sky Sanctuary Zone
Smashville

Yoshi's Island (SSB)
Bumper

Poison Mushroom
Star Rod

Super Mushroom
Chatot

Electrode
Victini
Shroomish

Snorlax
Krillin

Lakitu

Silver
Overall better performance

Intro sequence
Flash-generated special effects
Characters resized to proportions from official games
In-game quality settings
Full Screen mode
Physics engine revamped once more
Gravity during knockback
Reverse knockback angles
Teching
Jump startup
All remaining kinds of DI
Character-Specific Traction
Meteor Cancelling
Double Jump Cancelling
Emphatic stretching
Star and Screen KOs
Autocancelling
Automatic L-cancelling Tweaked Edge Sweetspot mechanic
Randomized voice clips
Target Smash!! mode

Sudden Death
Windows
Mac
0.8b
3-11-2012
None
None
Pitfall
None
None
Improved item physics

Ground and wall bounces

Random Stage Switch
Windows
Mac
0.9
1-14-2013
Meta Knight

Samus
Jigglypuff***
Bomberman

Zelda/Sheik
Bomb Factory

Bowser's Castle
Castle Siege
Crateria redesign
Distant Planet
Dracula's Castle
Emerald Cave
Hueco Mundo redesign Hylian Skies****
Lunar Core
Meteo Voyage
Mirror Chamber****
Nintendo 3DS****
Phase 8
Skull Fortress****
Twilight Town redesign

Yoshi's Story****
None
None
None
New menu with original music

Secondary shield and jump keys
Designated Dash key
C-Stick function
Improved collision detection
Initial Dash & Dash Dancing
Get-Up Attacks
Jab resets
Instant midair jumps
Reverse Neutral Specials
Powershield now reflects projectiles.
Ledge Occupancy
Widescreen support
Hardware accelerated fullscreen
Revamped camera
Competent A.I.
Misc. physics changes
Damage Counters revamped
Palette swaps
Shadows
Lighting effects
Player Names
Event Matches
Parallax scrolling (on Central Highway)
Mode 7 (on Hylian Skies) Keyboard controlled menu

Patch system
Windows
Mac
Linux
0.9b
2014
Zero Suit Samus

Marth
Chibi-Robo

Silph Co.
Skyward Voyage
Unknown
Unknown
Unknown

Spikes
Slight touch-up for damage counters
Online Mode (Via MGN)
Replays
Special Versus
Adventure Mode
Classic Mode

*: Test Stages 1 and 2 were replaced with the Waiting Room.

**: Mushroom Kingdom II was replaced with Mushroom Kingdom III.

***: Black Mage, Captain Falcon, Jigglypuff, Chaos Shrine, Clock Town, and Sand Ocean are unlockable content in their respective demos but starter content in the full game.

****: Waiting Room, Temple of Time, Yoshi's Island 64, Castle Wily, and Rainbow Route were replaced with Nintendo 3DS, Hylian Skies, Yoshi's Story, Skull Fortress, and Mirror Chamber, respectively.

External links

Trivia

  • Demo v0.9 has added the most content into the game so far.
  • Demo v0.8a is the only version so far to add more characters that appeared in the original Super Smash Bros. games.
  • Although Super Smash Flash 2 has been in development since 2007, the developers feel that the game didn't truly enter development until 2010 with the release of 0.6.
  • Demos v0.9a and v0.9b were first shown at Apex 2013 and 2014, respectively, making it the second consecutive year that this happens.
  • Almost everything that was added to v0.9b were fan-suggested changes to the game, which made the game popularity go far away than before.
  • Demo v0.9 is the only one so far to use the patch-system capabilities. Because of this multiple versions of v0.9a were made.
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