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Super Mario Galaxy 2
Super Mario Galaxy 2 Box Art
Mario symbol
Official box art
Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Distributor(s) Nintendo
Designer(s) Kenta Motokura
Series Mario
Released Wii
NA May 23, 2010
JP May 27, 2010
EU June 11, 2010
AS July 1, 2010
Genre(s) Platform
Mode(s) Single player
Ratings E for Everyone
Platform(s) Wii

Super Mario Galaxy 2 (スーパーマリオギャラクシー2 Sūpā Mario Gyarakushī Tsū) is a platforming video game developed and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010; in Japan on May 27, 2010; in Europe on June 11, 2010; and in Australia on July 1, 2010. It is the fourth original 3D platformer in the Super Mario series, after Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy.

The story follows Mario as he pursues the Koopa King, Bowser, into outer space, where he has imprisoned Princess Peach and taken control of the universe using Power Stars. Mario must travel across various galaxies to recover the Power Stars in order to travel to the center of the universe and rescue the princess. The game was originally planned as an updated version of Super Mario Galaxy with some modifications and a projected development time of a year; this version would have been called Super Mario Galaxy more. It was later decided that the game was to be developed as a fleshed-out sequel when the development staff continued to build upon the game with dozens of new ideas, and so development time expanded to two and a half years. Among the additions are dynamic environments, new power-ups, and, most notably, the ability to ride Yoshi.

Upon its release, Super Mario Galaxy 2 was met with as much widespread critical acclaim as its predecessor, and is regarded by many to be one of the greatest video games of all time, as well as one of the highest rated video games on the aggregation sites Metacritic and GameRankings. It is one of the best-selling games on the Wii with 6.72 million copies sold worldwide. In 2015, it became the first disc-based Wii game to get a re-release on the Wii U eShop.

In Super Smash Flash 2

The stage, Starship Mario, is based on the main hub of the same name from this game. It was originally seen as a part of the background on the Galaxy Tours stage, that was based on the main hub of the first game, where it was just seen floating around.

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