|Super Mario Galaxy|
North American box art
|Designer(s)||Yoshiaki Koizumi (designer, director)|
Shigeru Miyamoto (producer, game design concept)
NA November 12, 2007
JP November 1, 2007
EU November 16, 2007
SK September 4, 2008
AS November 29, 2007
SA February 1, 2008
PEGI: 3+br>CERO: All / A
|Media||Wii optical disc|
Super Mario Galaxy (スーパーマリオギャラクシー, Sūpā Mario Gyarakushī) is a 3-D video game which was released on November 12, 2007 on the Wii. It is a game in the Mario series, and the third game on a console which sees him in a 3-dimensional perceptive, after Super Mario 64, which was released for the Nintendo 64, and Super Mario Sunshine, released for the Nintendo Gamecube. The game was very successful, both commercially and critically, and holds a 97 out of 100 on Metacritic. It has sold over 8 million copies worldwide. It has a sequel called Super Mario Galaxy 2 also for the Wii.
There was a stage based on the game, called Galaxy Tours. It was present until the release of version 0.9b and later replaced by Starship Mario in Beta. There you ride on the Comet Observatory as the main location but it will constantly change into various galaxies, which turns it into a different stage. Eventually the galaxy returns to the Comet Observatory after some time. The difference between this and the original Super Mario Galaxy's galaxies is that the stages will be affected by gravity, so characters will fall. Some galaxies that have been confirmed and expected:
Galaxy Tours was replaced by Starship Mario, which was meant to be in this game, but was cut and added in the sequel, Super Mario Galaxy 2. Starship Mario did appear in the background of the Galaxy Tours stage.
Mario's down special move, the Star Spin, also originates from this game, being the successor for Mario Tornado, respectively. Rosalina appears as a background character in the Comet Observatory part of Galaxy Tours.