|Super Mario Bros. 2|
North American box art.
|Released||NAAugust 1, 1993|
EUDecember 16, 1993USJuly 2, 2007
AU/NZMay 25, 2007
|Platform(s)||Nintendo Entertainment System|
Super Mario Bros. 2, commonly abbreviated as SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System video game console. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment System (SNES), released on August 1, 1993 in North America and December 16, 1993 in Europe. It was rereleased on the Wii's Virtual Console in Europe, Australia and New Zealand on May 25, 2007 and North America on July 2, 2007.
Unlike the majority of other Mario titles, Super Mario Bros. 2 was developed as a redesign of the Japanese Family Computer Disk System game Yume Kōjō: Doki Doki Panic because the original Super Mario Bros. 2 (later re-labeled as Super Mario Bros.: The Lost Levels) released for the same platform in 1986, was deemed too difficult and had close similarities to the original game, so Nintendo decided not to release it in the west at that time. The redesigned western version of Super Mario Bros. 2 was released in Japan in 1992 under the title Super Mario USA (スーパーマリオUSA).
In the Super Smash Flash series
The stage called Mushroom Kingdom II, which appears in both Super Smash Flash and Super Smash Flash 2 is completely based on the levels of this game. The SSF2 version, however, features hazards the SSF didn't. This includes the presence of Pidgit, a bird-enemy whose flying carpet works as a platform, and Birdo, a mini-boss that con spit eggs to harm players.
In addition to this, some of Peach's attributes derived from this game too, such as her ability to float in midair and pull out turnips from any ground which, unlike those in MKII, can deal more damage regarding the face of the turnip.