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File:Standard special move.png

Sora using his standard special move, Strike Raid, at Sonic.

The standard special move is a special move in Super Smash Flash 2 that is activated by pressing the designated key as assigned by the player while standing still. The standard special is always a signature move (something that represents the character) and usually keeps the user relatively stationary, but there are exceptions like Jigglypuff's Rollout and Sonic's Homing Attack. In addition, Kirby can copy opponents' standard special move using his Inhale ability. The exception to this is another Kirby player, where he just releases them unless that Kirby has an ability, which he will steal. Super Smash Flash did not feature standard special moves, instead, the equivalent was the standard attack, whom included projectile attacks and other similar attacks to the standard special moves.

List of standard special moves

Character Standard special move
Bandana Dee Beam Whip / Wave Beam
Black Mage Stop
Bomberman Bomb
Bowser Fire Breath
Captain Falcon Falcon Punch
Chibi-Robo Chibi-Blaster
Donkey Kong Giant Punch
Falco Blaster
Fox Blaster
Goku Kamehameha
Ichigo Getsuga Tenshō
Isaac Vine
Jigglypuff Rollout
Kirby Inhale
Link Hero's Bow
Lloyd Demon Fang
Luffy Gum-Gum Pistol
Luigi Fireball
Mario Fireball
Marth Shield Breaker
Mega Man Mega Buster
Meta Knight Mach Tornado
Mr. Game & Watch Chef
Naruto Rasengan
Rasenshuriken
Ness PK Flash
PAC-MAN Bonus Fruit
Peach Toad
Pichu Electro Ball
Pikachu Thunder Jolt
Pit Palutena's Bow
Samus Charge Shot
Sandbag Capsule Spawn
Sheik Needle Storm
Sonic Homing Attack
Sora Strike Raid
Tails Energy Ball Blaster
Wario Chomp
Yoshi Egg Lay
Zelda Nayru's Love
Zero Suit Samus Paralyzer

Final Forms' standard special moves

Final Form Standard special move
Bankai Ichigo Kuroi Getsuga
Kyūbi Naruto Akai Rasengan
Super Saiyan Goku Super Kamehameha
Wario-Man Wario Bomb
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