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Standard Special Move

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A Standard Special Move is activated by pressing the designated button while standing still. The standard special is always a signature move (something that represents the character) and usually keeps the user relatively stationary, but there are exceptions like Jigglypuff's Rollout and Sonic's Homing Attack.

Contents

[edit] List of Standard Special Moves

[edit] Normal Characters' Standard Special Moves

Character Standard Special Move
Azrael Reaper's Slash
Blade Static Ball
Blue Flameball
Bowser Fire Breath
Captain Falcon Falcon Punch
Cloud Blade Beam
Crono Unknown
Diddy Kong Peanut Popgun
Donkey Kong Giant Punch
Falco Blaster
Fox Blaster
Goku Kamehameha
Kaiō-ken Goku 20x Kaiō-ken Kamehameha
Ichigo Getsuga Tenshō
Jigglypuff Rollout
Kirby Inhale
Knuckles Deep Impact
Kratos Fierce Demon Fang
Link Hero's Bow
Lloyd Demon Fang
Luigi Fireball
Mario Fireball
Mega Man Weapon Use
Meta Knight Mach Tornado
Mewtwo Shadow Ball
Mr. Game & Watch Chef
Naruto Rasengan
Ness PK Flash
Peach Toad
Pit Palutena's Arrow
Renji Blade Fissure
Riku Unknown
Pikachu Thunder Jolt
Samus Charge Shot
Sasuke Chidori
Shadow Chaos Blast
Sheik Needle Storm
Snake Hand Grenade
Sonic Homing Attack
Sora Magic Attacks
Spikeman Spikeman Barrage
Tails Electron Shot
Vegeta Galick Gun
Wario Bite
Yoshi Egg Lay
Zelda Nayru's Love
Zero Suit Samus Paralyzer
Zero Z-Buster


[edit] Final Forms' Standard Special Moves

Final Form Character Standard Special Move
Bankai Ichigo Black Getsuga
Cursed Seal Sasuke Corrupt Chidori
Fire Mario Super Fireball/Mario Finale
Insane Spikeman Unknown
Kyūbi Naruto Special Rasengan
Poltergust Luigi Fire Shot
Super Saiyan Goku Kamehameha
Super Saiyan Vegeta Final Flash
Super Shadow Chaos Spear
Super Sonic Homing Attack
Wario-Man Bite

[edit] See Also

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