|Universe||The Legend of Zelda|
Spin Attack (回転斬り, Kaitengiri, lit. Rotation Cut) is Link's up special move in Super Smash Flash 2. Link puts his sword in front of him and spins around damaging opponents. When used in the air, Link gains momentum and rises upwards a significant distance. During this time, Link can freely move both left and right. Any opponents caught in the attack will be given damage with every slash, with the last slash having great knockback. When used on the ground, it can be charged, but the opponents caught in it can only be hit once, unlike in demos prior to v0.5a. However, it has great knockback. It gives good distance and has a fairly large ledge sweet-spot, making it better than its Super Smash Bros. Brawl counterpart. When used in the air, the attack can do up to 14% to an opponent. On ground and uncharged, the attack does 12% while fully charged, it does 17%. The attack also has the ability to hit the opponent multiple times. In demo v0.9, it's ground variation is extremely overpowered in terms of knockback no matter which hit connects. It can be used in a bomb recovery to help Link recover from far away distances.
|Standard special move||Hero's Bow|
|Side special move||Gale Boomerang|
|Up special move||Spin Attack|
|Down special move||Bomb|
|Final Smash||Triforce Slash|