|This article/section is incomplete.|
Though it isn't necessarily short, it is missing information. You can help the McLeodGaming Wiki by filling in the blanks.
A spike is an attack in in the Super Smash Bros. series and Super Smash Flash series that sends an enemy downwards at high speeds. Unlike meteor smashes, spikes cannot be Meteor canceled, making them very powerful tools for edgeguarding.
In Super Smash Flash 2
Meteor Canceling was not introduced until demo v0.8a. Therefore, all meteor smashes in the demos before v0.8a were functionally equivalent to spikes.
Lists of spikes
- Captain Falcon — Down aerial, called the nipple spike due to the top hitbox of his down aerial spikes.
- Link — Down tilt spikes when someone gets hit by the sword's tip.
- Marth — The tip of Marth's down aerial is coded as a spike, but the hitstun is very low which allows opponents to survive it and appear to meteor cancel it.
- Zelda — Her down tilt will spike if the tip of her toe connects with the opponent. This is the smallest spike hitbox in the game.