Sandgrab is Sandbag's side special move in Super Smash Flash 2.
Overview[]
When performed, Sandbag contorts for a moment and then immediately leaps forward into the air headfirst. If it makes contact with an opponent along the way, it grabs them with its head, suspending in the air for a moment before flipping and throwing them forward. The opponent thrown is dealt 6% damage with moderate knockback forward. If Sandbag lands on the ground before the move ends, it will then land on his head, and then jump forward, headbutting as it does. Much like the grab, the headbutt deals 6% damage to opponents hit and has moderate knockback forward, only this knockback is angled more downward.
Due to the move's low knockback output and relatively low startup and ending lag, it can effectively be used to start, continue, and finish combos. Additionally, the move does not put Sandbag into a helpless state and can be used as many times as the player wishes. This, in addition to the relatively far distance it covers, makes it Sandbag's most effective method of horizontal recovery.
Gallery[]
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Early design[]
Sandbag's special moves | |
---|---|
Neutral special move | Capsule Spawn |
Side special move | Sandgrab |
Up special move | Bob-omb Toss |
Down special move | Sanddash |
Final Smash | Home-Run Combo |