Jigglypuff using Pound in Super Smash Flash 2.
|Effect||Jigglypuff pounds with its forearm, damaging opponents.|
Pound is simple damage-dealing attack that has Jigglypuff pounding forward with its forearm while it says "Puff!".
In the original Super Smash Flash, Pound is Jigglypuff's standard attack. Unlike how it works in the Super Smash Bros. games, Pound has a rather short range as it is one of the few attacks in SSF that does not cause Jigglypuff to skid forward, meaning it is always a close-range attack; because of this, this severely affects Jigglypuff's horizontal movement, so it is a useless tool in terms of recovering.
The reboot, Super Smash Flash 2, has Pound as Jigglypuff's side special move. The attack has been reworked so now it works identically to its Super Smash Bros. counterpart, propelling Jigglypuff forwards every time the attack is used, restoring its status as a good horizontal recovery move. It deals 9% of damage to the opponent.
Pound is a damage-dealing Normal-type move that was introduced in the Generation I games, Pokémon Red and Blue. It is usually considered as one of the basic Normal-type attacks, alongside Tackle and Scratch. Because of this, it is normally an attack that Pokemon may learn at very early levels. Indeed, Jigglypuff can learn it at low levels. According to its many in-game descriptions, the Pokémon physically pounds with any of its extremities, being a long tail, a foreleg, or the like. In Jigglypuff's case, it visually uses one of its forearms.
Super Smash Flash
Super Smash Flash 2
|Standard special move||Rollout|
|Side special move||Pound|
|Up special move||Sing|
|Down special move||Rest|
|Final Smash||Puff Up|