Ness using PSI Magnet.
|Effect||Ness creates a barrier of psychic energy that absorbs energy-based projectiles to heal him.|
When performed, Ness holds out his arm out and then generates a blue psychic energy field around himself, which can be held out for as long as the special input is held. All energy-based projectiles, such as Mario's Fireball or Mega Man's Mega Buster, are absorbed by this field on contact. When a projectile is absorbed, some of Ness's damage is reduced, with more powerful projectiles healing more damage. However, physical projectiles, such Link's Hero's Bow or Black Mage's Meteor, will not be absorbed and instead attack Ness normally. When the special input is released, Ness unleashes a small gust of wind that pushes opponents back.
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|Ness' special moves|
|Standard special move||PK Flash|
|Side special move||PK Fire|
|Up special move||PK Thunder|
|Down special move||PSI Magnet|
|Final Smash||PK Starstorm|