|Appearance||Super Smash Flash 2|
Mushroom Kingdom, alternatively called Mushroom Kingdom I, is a starter stage in Super Smash Flash 2 based on the game Super Mario Bros. that originally appeared as the only unlockable stage in the original Super Smash Bros.. Mushroom Kingdom has been recreated in sprite form almost faithfully, albeit with minor upgrades.
The stage most prominent trait is the balancing platforms found in the middle of the stage over a gap, if a character stands on one, this one will start descending while the empty will start rising, eventually causing both plaforms to fall, a new pair will spawn afterwards. It is possible to tell the weight of all character by standing two characters on the plaforms, the heavier character will always sink faster than a light one. On the left side there is a hard platform comprised of Brick Blocks and Warp Pipe that connects to the stage's boundaries, below this is a narrow pathway that also takes to the boundaries; a pass-through platforms can been seen right to the warp pipe. On the right side there are two pass-through platforms and another Warp Pipe. Players can use the Warp Pipes to travel back and forth between them but may be careful as there are chances they can pop out from the Warp Pipe found deep in the gap. A Piranha Plant sporadically come out of the pipe, biting any character that touches it, it may be defeating if attacked long enough. It features the characteristic HUD from Super Mario Bros., which carries the first player of the match's name, as well as the coins number, always on 000, the world number, always on 1-1, and fully functional time counter that starts at 999.
- Beat Classic mode.
- The main music track is the iconic Ground Theme (Super Mario Bros.), straight from the NES game.
- the alternative music track is titled Underwater (Super Mario Bros.), an orchestrated remix of the underwater theme ai Super Mario Bros. from the NES.
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