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Metroid: Zero Mission
Metroid Zero Mission box art
Metroid symbol
North American box art.
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Series Metroid
Director(s) Yoshio Sakamoto
Producer(s) Takehiro Izushi
Designer(s) Yoshio Sakamoto
Composer(s) Kenji Yamamoto
Minako Hamano
Release date Game Boy Advance
NAFebruary 9, 2004
EUApril 8, 2004
JPMay 27, 2004
Genre(s) Action-adventure
Mode(s) Single player
Ratings ESRB: Everyone
CERO: All Ages
PEGI: 7+
OFLC: G8+
Platform(s) Game Boy Advance

Metroid: Zero Mission (メトロイドゼロミッション) is a remake of Metroid, making it chronologically the first game in the Metroid series and replacing Metroid in the canon. It was designed to "retell the story of Samus Aran's original mission".

Zero Mission was developed by Nintendo's internal team, Nintendo Research & Development 1, under the direction of Yoshio Sakamoto. Zero Mission features the same plot as the original Metroid, but is slightly modified with the addition of new areas. It marks the first appearance of Zero Suit Samus.

In the Super Smash Flash series

Like in Super Smash Bros. Brawl, Zero Suit Samus's design in Super Smash Flash 2 is based on her appearance in this game. Her emergency pistol, renamed as Paralyzer, Samus uses throughout certain portions, also come from this game.

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