So I was wondering recently about whether the four currently unconfirmed SSF2 characters deserved their own pages. I know those pages were removed a long time ago for not having SSF2 relevance, but what's complicating things here is Sasuke. He has a full page despite not appearing at all, and the rest of the unconfirmed cast is in the same boat right now, so either the four remaining characters should get pages or Sasuke should have his removed. I'm leaning towards the former, but what say you?
That was because Sasuke's posture was officially out and no word has been spoken for the rest. The admin that took the decision of taking out unconfirmed characters' pages is no longer part of the staff, and you're an admin now, so you may bring them back if you wish.
I wanted to do a little bit of expansion on the Yeah Jam Fury game pages, but I wanted to ask for your thoughts on them.
First off, do you think the level themes are deserving of their own sections (or even a new page)? I was thinking they were important because they have unique properties and are part of the Stage Builder and whatnot, but I didn't know if they were quite that important.
And second, what should we do about the reception? UME would probably be easy to do because of the Steam reviews and actual game websites and a couple YouTubers reviewing it, but I don't know if we have anything to go off of with the original other than a Newgrounds rating and comments.
Excuse me for the late reply but I'm still not back at "full power".
Because of the level themes for YJF, I originally envisioned an article titled Level, which would have explain each of these themes respectively and would also list some details for levels in the SSF games, I actually started working on the page but drop it because I just got tired and I hate creating articles leaving them as stubs. A page like that is welcome.
Well, I wrote the reception sections from the ASMW episodes based on Newgrounds comments due to the lack of feedback, so with no other alternatives, you will have to rely on that.
Okay then, I guess I can create that page myself. Would that page list every level in all the games? And what other details could be listed for the SSF levels? Do you still have the draft of the page you scrapped?
I think I can make that work then, I'll get to it.
Hey. A few current and past developers do not wish to be identified by their real names on the wiki and I understand that they've reached out a few times to try and get the OG pages moved over and no longer contain their names. If you could take care of this that would be awesome.
- Ramsey Kaid/Geno
- Steven Borgers/Steven
- Max Silverman/Void
This is probably a question for the distant future (if at all), but how will we integrate the elements of the calculator games into the wiki? There are lots of them, and a good portion of them have characters and/or enemies, not to mention items like potions and gold, and gameplay elements like turn-based combat. How much would you expect them to add to existing (or their own) pages?
Hmm, I'm unsure how we should handle this. On one hand, if the content is abundant, then, it makes perfect sense to add the full plethora onto the wiki with the respective articles, templates and categories; but on the other hand, the sole issue is that we are talking about the very unpopular calculator games, no one will be interested in contributing for that. MG is mainly known for the SSF games, moreover, we barely have editors interested contributing on YJF coverage. This means you'll have to handle that alone as I'll be unable to help you. I'll be fine whatever the way this is handled, so you have the last word.
I guess I’ll hold off for now, then. Most of the games I haven’t gotten into yet either don’t work or can’t be accessed, so the pages would probably stay incomplete for a long time. I’ll just keep efforts focused on the games without pages.
But I also wanted to expand on my question, do you think we would group them together or separately on pages? What I mean is, on the Character page we separate most works and then bunch up the miscellaneous works. And then in the characters navbox we separate everything, but right now in the games navbox we have the calculator games bunched in their own category. There are a few series and in the list (RPG, Jharmen, High Stakes, Collided Worlds, S.I.M.), should those be treated the same way as other series? Or would they be miscellaneous?
We may have using the wrong names for two of the YJF blocks. I haven't gotten official confirmation, but when I checked the YJF Discord, the emoticon for the Yellow Block actually labeled it as a "Yeah Block". And I don't know what source named the Lead Blocks, but when I checked the files of the original YJF they were coded as "Steel". Would you say we need to massively change everything?
Sorry I took so long to answer despite actually coming rather frequently to the wiki.
I think I saw the "Lead" name part somewhere in the developer Steam pages for YJF:UME! but it is certain some name could have changed. There's two solutions I've came up with: the first is directly ask Cleod, only a main developer can clarify that; the second is to actually listen to the game code, if it is called like that within the files, then, there's no need to contradict it (that's how we named Tourian).
Hmm, well what do you mean by developer Steam pages? Not sure what you’re referring to but I personally haven’t been able to find it myself.
And a part of me doubts we’ll get an official answer, so I guess we should go by what we have. Side note, the Yellow Blocks are also called “Normal” in the original game’s code, but since nowadays they’re associated with “Yeah Block” I think we should go with that for them.
As of now I can't clearly remember where I stumbled upon the word "Lead" on the Steam section for YJF:UME (I somehow recall it coming from a message or comment by developers). That was back before we even got the article for Block ready (hence why we didn't record the source), but I strictly remembered there was an instance the word Lead was used. I'm unable to find it back yet and it's getting me desperate.
Well, to get matters worse, Yellow Blocks are also called Smiley Blocks.
Those are only the anime proprietors, we also need who owns the manga rights (see? Dragon Ball: the original manga is owned by Bird Studio whereas the any anime adaptation is owned by Toei Animation). Also, I don't feel we currently need pages for non-video game companies.
I just got the new YJF game and beat the entire A-Side, and now I have a few questions regarding the future pages.
1. Do we really need B-Side pages? Turns out the B-Side levels have the same names (with few minor exceptions) and structure as the A-Side levels, just with a few alterations to make the level harder. Could easily fit on the same page.
2. On that note, do we need separate pages for the levels featured in both YJF games?
3. I asked this before, should we take out the best scores on the levels? The problem I found with the first game's first level was that more than 5 pages of people shared 9th place so it's impossible to list everyone. And that will always change.
4. Do we need separate pages for the Steam achievements, stickers, and Memory Book? Those all tie together; earning a Steam achievement unlocks a sticker with the same icon, and that sticker unlocks its respective Memory Book page. On that note, what about the Steam trading cards?
5. Does the UME demo deserve its own page or should that just be mentioned on the regular game's page?
1. If the changes are on par like Super Mario 3D Land Special World levels. they may be separated, if that's not the case, propose a better sorting
2. Yes, they will be invariably separated, no matter the name (we do this with stages in both SSF and SSF2).
3. Ugh, get rid of them!
4. I don't own the game, I made those sortings based on streamings. So whatever is the top achievement (the one that unlocks everything) it gets its own page. I have no idea what are the Steam trading cards.
5. Wait! There is a demo for YJF:UME? Where exactly did you find that? We have pages for both SSF demos, so I guess so.
1. It really varies what changes. Sometimes it takes place in Space, or they might just add Ice Blocks, but often the platform structure is quite different while still using the old level’s skeleton. Many of them also add timers to previously untimed levels. The only name change I recollect is “Ignore the Cat” changing to “Don’t Ignore the Cat”.
4. You said all those achievement were tied together, by "top achievement" I mean the first one you get, the one that unlocks the rest.
5. I haven't been keeping up with the news recently. Speaking of that, there's another thing I want to entrust you: you should be aware we have this News template for the main page; normally, I update that thing whenever a news update is posted in the MG Forums. There are times, though, I'm unable to update it, and it's kinda sad no one else pays attention to it, so I want you to help me update that template as well the way I do in case I'm unable to.
1. Well there are two ways to go about it. We could separate the sides but that would make things kinda confusing with especially long titles, and it would mean about 200 pages created. We could also list both the A-side and B-side levels in the overview, but then either we'd need two different infoboxes on the same page or we combine one and specify extra details there.
4. Oh, that's not what I meant. I was saying that the achievement system itself ties to the sticker/book system. Each Memory Book entry is assigned a sticker, and each sticker shares the name, picture, and unlock method with an achievement.
5. Forgot we had that template. But yeah, seems simple enough, I'll make sure to keep up on it!
Also, I've revised my idea of a new level infobox. I think if we combine the A-side and B-side levels to one article each then the theme (Sky, Desert, Space, etc.) and time would be separated into their own rows for A-side and B-side, with a regular one on levels with a single one. For that sake, I also removed the side row.
I got my doubts whether we really need a row for the themes because sometimes the environment doesn't bring anything prominent other than a different look (unless they are acknowledged in-game). In such case I rather bring back the row for yellow blocks to fill the void. A row for the levels' alternate names (altname) may also be required.
I don’t know, I think the themes are pretty important. They affect the music, and often the whole level’s physics, and in the Style theme’s case it’s the only one with a Mr. Super encounter. Even with the visuals, I was thinking to include all the pictures of mango and block colors affected by theme changes so I think the theme should be documented somehow.
But yeah, we do probably need the altname row for the few stages with it if there’s only one infobox.
I'm about to start the UME pages. I wanted to ask how the pictures on each page should be handled, given that there are two versions of each level. Should there be two pics in the infobox (one for each side) or should that just be for the gallery?
Also, you didn't really answer my question before but do we need individual pages for achievements, stickers, and the Memory Book? Thing is that each Memory Book entry is assigned a sticker, and each sticker shares the name, picture, and unlock method with an achievement.
You list both "Stickers" and "Memories" when the two are directly tied together in the Memory Book. I only plan to make a page for Memory Book so just keep stickers, since the game never directly refers to "memories".
Oh, the Sky theme in this game has three variations: Day, Night, and Stormy. Starting a Sky level tends to randomly select one of these variations, but I’ve seen certain levels that use one exclusively, so to differentiate I just added (Random) like it’s listed the Stage Builder.
It hit me recently that we don't have the pages (or even the names) for any of the TI-83+ games McLeodGaming used to have. I found 18 of the 28 documented online and I also have a TI emulator on my PC, could I make pages for them?
The sole reason we don't have pages for the calculator games up to this point is because no one ever bothered to make them. I don't have a calculator or the required device to play them to make them myself, yet I have always thought we need to document, so as long as they are under the McLeodGaming brand, they deserve an article. Indeed, asking this was redundant, go ahead!
I have another problem... some of these aren't actually games. They've all appeared as "83+ Games" on the website before, but some have the heading "Math Programs" instead, and a few others are labeled as games when they're just standard programs. The wiki has never had a page for a non-game program before, so... should they all be labelled as games? And should the non-games be italicized?
Edit: Also, what about the Navbox? Should there be a separate one for the TI-83 games or should everything go under the standard MG Games box?
If the program is not interactive, it shouldn't be labeled as a game (like The Cell, the sole interactive game of the site that could barely be classified as such). Programs don't normally have their titles italicized, so...
TI-83 games can be on both the MG Games navbox and their own navbox.
I was considering tidying up the YJF level pages, but I feel like the level infobox should have a bit more to it. I think it should have a row detailing how many blocks are available in the level, and there should also be one for where the level takes place since that affects the background, music, and sometimes the visuals (not sure if that's what "world" is for but I also don't know what names for the worlds I should put). Also, the side row seems useful but it might be better if there was a more general row to fit the first game (Tutorial, Regular, Unused). Could you update the infobox to add this in, or is it just unnecessary?
There was a row that detailed how many yellow blocks were found in a level; I took out that row because there are levels where it will be practically impossible to tell how many blocks are found (I don't truly think there are actually 5000 blocks in the level of the same name). I got to add that I constructed the infobox level also based on Super Mario levels actually (even though we cover none), that's why there is a row for world and alternate last/next level rows. You may show me a draft of how you actually think they should look so I can know exactly what's your propper idea.
Ah, I didn't consider that about the blocks, though it might still be a good idea to at least list how many the player starts the level with. I imagined a row would list, say, "Underground" or "Factory" or "Space", maybe above the level number. And we'd also have a row above side that we'd use one of depending on the game. Something along the lines of...
(Also, unrelated note... should we take out the best scores on the levels? The problem I found with the first level was that more than 5 pages of people shared 9th place so it's impossible to list everyone)