Mega Man X, whose name was incorrectly stated as "Megaman" in-game, is a playable newcomer startercharacter in Super Smash Flash of the Mega Man universe, particularly from the Mega Man X sub-series. All of his attacks involve shooting different beams in a similar way to Samus. His appearance is a combination of multiple sprites ripped straight from the first three SNES Mega Man X games.
Mega Man X is ranked 19th on the tier list, just below mid tier. Mega Man possesses a strong projectile game due to the diversity of different shots he possesses, which allows him to deal with characters without having to get close, much like Samus. Also, unlike Samus, Mega Man X does not extend his hitbox when he fires, making his attacks more difficult to punish.
However, Mega Man X's projectiles move slowly and have a slow rate of fire, which makes them fairly telegraphed and thus easy to dodge. Additionally, he has no moves that are dedicated to close range combat, giving him difficulties against fast, rush down-heavy characters.
X shoots with his semi-charged X-Buster a fast green shot with instant-kill properties. It also ricochets X a step back when he shoots but the player is able to prevent this by holding the forward key, thereby allowing X to skid forward instead.
X shoots a Hadoken, which is a small, fast, and damaging shot. Too fast to do much damage on its own, but can be down-augmented into other attacks to be much more effective. It also ricochets X a step back when he shoots.
Identical to his side attack, X shoots with his semi-charged X-Buster at an downward angle. It also ricochets X a step back when he shoots.
The credits reel only mentions Mega Man X2 (equally misspelled as "Megaman X2") as the source of X's sprites. This is partially incorrect as most of the source sprites originated from the very first Mega Man X game, moreover, his idle stance comes from a frame seen only in Mega Man X3.