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This article is about Mario's appearance in Super Smash Flash. For general information about the character, see Mario.
Mario
in Super Smash Flash
SSF Mario
Universe Mario
Availability Starter
Tier S (3/4)

Mario is a playable veteran starter character in Super Smash Flash from the Mario universe, the only one to be available when starting a new game. Due to the game's limitations, Mario uses an abridged version of his moveset from the Super Smash Bros. series consisting of six attacks.

Mario ranks 4th on the tier list, tied with his brother Luigi. Mario has excellent horizontal movement, good damage racking ability, and good KO power. He has easily the best projectile in the game, the Fireball, due to its very fast speed and firing rate. The Mario Tornado is a good turtling move, as it comes out fast, surrounds Mario on both sides, has a long active period, and has instant-KO properties.

True to his name, Mario has nothing that could really be considered a weakness, other than the possibility that Luigi is slightly better than him. This "Jack of All Trades" characteristic gives Mario strong match ups across the board, resulting in his high placement.

Moveset

Attack Description Image
Standard attack Mario shoots a fast-moving Fireball. The fireball bounces but is not affected by gravity. This move can be held down indefinitely, but take note that Mario moves forward a little each time he shoots a fireball. It should also be noted that performing this move again while another fireball from either of the Mario Bros. is still onscreen cancels the previously existing one out. SSF Mario standard attack
Side attack Mario delivers two punches rapidly, the second only for a single frame; pressing twice in succession makes Mario kick. Holding down the attack button produces the same effect. It is good for racking damage and KO'ing, due to its decent knockback. SSF Mario side attack
Up attack Mario jumps and kicks upward. Like most other characters in Super Smash Flash, this is Mario's best KO move. It almost always can KO at around 200% or higher. SSF Mario up attack
Down attack Mario slides while kicking with his foot. It has decent knockback. This move can be held down indefinitely. If aimed properly, it can hit multiple times, dealing huge amounts of damage such as 153%. This move can be canceled with a jump. SSF Mario down attack
Down aerial Mario uses Mario Tornado, spinning around in midair with his arms out, shouting "Wa haa!". Like his down attack, it can hit multiple times. This move only has small horizontal knockback, but it is very useful for dealing damage. SSF Mario down aerial
Jump attack Mario has an additional attack while jumping, resembling the Super Jump Punch, just without the coins. SSF Mario jump attack

Trivia

  • Oddly, in the character selection screen of SSF, Mario is the only character that is facing to the left, while the rest are facing to the right.

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