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This article is about Luigi's appearance in Super Smash Flash 2. For the character in other contexts, see Luigi.

in Super Smash Flash 2
SSF2 Luigi
Mario symbol
Universe Mario
Stock icon SSF2 Luigi head
Availability Starter
Weight class Medium
Final Smash Poltergust 5000
Tier D (38)

Luigi is a playable veteran starter character in Super Smash Flash 2, as Mario's twin brother, they more or less have a similar moveset but with different attributes enough to tell them apart. His reveal took place at the end of the McLeodGaming stream at Super Smash Con 2015 as a "surprise". His sprites are custom made and based on his appearance in Super Smash Bros. for Nintendo 3DS and Wii U. His moveset directly comes from the said game. His voice clips come from Super Smash Bros. Brawl. He is voiced by Charles Martinet.

Luigi is ranked 38th of D tier on the current tier list, placing him in the lower low tier. Luigi has amazing frame data, one of the strongest combo games in the current demo and strong priority. Luigi has a strong list of KO options in his arsenal, including forward smash, up smash, forward aerial, down aerial, back aerial, Green Missile, Luigi Cyclone when killing off the top and a sweet spotted Super Jump Punch. Luigi also possesses one of the strongest aerial games in the current demo, with fast, strong aerials that have great priority in them.

However, Luigi has his weaknesses in that he doesn't have great approach options. Luigi has one of the worst overall mobility in the game, possessing the worst air speed while also having below average dashing speed. He also lacks range, which gives him trouble approaching characters with disjointed range (Marth, Ichigo, etc.). He doesn't have a reliable projectile in the fireball, which is slow and can be clanked with easily. Luigi also has the worst traction in the game, which makes him hard to control when dashing and makes a lot of unsafe moves safe on his shield due to him being pushed too far away. Luigi also has a predictable recovery, in that Green Missile has to be charged to cover a considerable distance if a misfire doesn't happen and can be easily intercepted. Super Jump Punch covers good vertical distance, but it has poor horizontal movement due to the move going straight up and having low drift after the rise. Luigi is also a below average faller, which allows him to be KO'ed vertically early.

Attributes Edit

Moveset Edit

Ground attacks Edit

Attack Description Damage
Standard attack Does a weak punch. 3%
Standard attack 2 Does another punch. 2%
Standard attack 3 Hits the opponent with his butt. 5%
Down tilt Crouches, turns around, and kicks his heel out behind him. 8%
Down smash Does a "breakdance" kick attack. 19%
Side tilt Performs a spinning kick. 12%
Forward smash Bends his elbow and thrusts his arm out with an open hand stab. 17%
Up tilt Swipes over his head with his fist. 10%
Up smash Performs a hard-hitting headbutt. 15%
Dash attack Begins to rapidly swing his arms towards the opponent, then launching them away with both hands. 2%

Aerial attacks Edit

Attack Description Damage
Neutral aerial Performs a sex kick, extending his foot. 12%
Forward aerial Raises his hand up and brings it down with a karate chop. 15%
Back aerial Turns around and does a powerful dropkick. 10%
Up aerial Performs a somersault and kicks backward. 11%
Down aerial Kicks his feet below him dealing a power strike. Can be sweetspotted for a spike. 10%

Grabs and throws Edit

Attack Description Damage
Grab Reaches out with both hands. N/A
Pummel Headbutts opponent. 1%
Forward throw Spins his opponent around once and tosses the opponent forward. 7%
Back throw A powerful throw that has him spinning the opponent several times and throwing the opponent in the opposite direction grabbed. 10%
Up throw Throws his opponent high into the air with both hands. 11%
Down throw Shoves his opponent under him and Ground-Pounds them. 8%

Other attacks Edit

Attack Description Damage
Ledge attack Performs a somersault onto the stage, kicking the opponent
100% ledge attack Same as regular ledge attack.
Floor attack Stands up while performing a backhand, then a regular punch.

Special moves Edit

Special move Name Description Damage
Standard special move Fireball Launches a fireball that floats in the air before fizzling out. 5%
Side special move Green Missile Launches himself like a missile. Can misfire. 6%25%
Up special move Super Jump Punch Does a jumping uppercut, dealing a hit while making a coin fly out of the opponent. Can be sweet spotted for it to be a powerful attack. 1%
Down special move Luigi Cyclone Does a spinning tornado attack that deals one hit, and then culminates with a final blow. Tapping the special button will cause Luigi to rise in the air while spinning. 21%
Final Smash Unknown.

Misc. Edit

Misc. Description
On-screen appearance Jumps out of a big green pipe while spinning around; says, "Lets go" with his hands on his face.
Taunts Standard: Does various humorous poses very quickly in a set order: Faces the screen with one hand on his waist, makes the peace symbol, turns to the right slightly pointing his hands that direction. Then, he places his right hand just below his nose, after that, he turns away from the screen, crouching, as if he's sad, and finally, he faces the screen once more, with both hands on his face, giving a frightened look, similar to the box art of the game Luigi's Mansion. He also makes a sound during each pose: "Hoh! Hah! Hee! Hey! Hoo!" Side: Stands straight up with hands on hips, falls forward stiff on the floor, then seems to balance himself back up again. He says something that resembles "Pow pow". Down: Bashfully kicks the ground and sighs.
Victory theme Remix of the flourish that plays whenever Luigi or Mario grab a flagpole to clear a level in the original Super Mario Bros..
Victory pose Does his side taunt twice, left and right.

In competitive play Edit

Match ups Edit

Notable players Edit

Tier placement history Edit

Gallery Edit

Screenshots Edit

Trivia Edit

  • Luigi is the last of the original twelve characters who were playable in the original Super Smash Bros., to be confirmed for SSF2.
  • Luigi, Sonic, Ness, Mr. Game & Watch, Falco and Marth are the only characters who had an unlockable status in the official Super Smash Bros. games to be starters in SSF2. While Jigglypuff and Captain Falcon are also starters; they had to be unlocked in the demo they debuted in.
    • Interestingly enough, Luigi position as a starter character in SSF2 is similar to him becoming a starter in Smash 3DS and Wii U.
  • Luigi is one of (currently) five characters to have his availability status changed (he was an unlockable character in the original Super Smash Flash) the other four characters (so far) are Mr. Game & Watch, Lloyd, Naruto and Jigglypuff.
  • Luigi, along with Yoshi and Link, are the only characters so far to wear their default costumes in team battle when they are on the green team.
  • Luigi has a slight purple accent on his overalls. This is a reference to his design in Super Smash Bros..