Construction This article / section is currently under construction.

There is still information to be added and editors are contributing to complete it anytime soon. You can help the McLeodGaming Wiki by filling in the blanks.

This article is about Luigi's appearance in Super Smash Flash 2. For the character in other contexts, see Luigi.

in Super Smash Flash 2
SSF2 Luigi
Mario symbol
Universe Mario
Stock icon SSF2 Luigi head
Availability Starter
Weight class Medium
Final Smash Poltergust 5000
Tier D (38)

Luigi is a playable veteran starter character in Super Smash Flash 2, as Mario's twin brother, they more or less have a similar moveset but with different attributes enough to tell them apart. His reveal took place during the end of the McLeodGaming stream at Super Smash Con 2015 as a "surprise". His sprites are custom made and based on his appearance in Super Smash Bros. for Nintendo 3DS and Wii U. His moveset directly comes from said game. His voice clips come from Super Smash Bros. Brawl. He is voiced by Charles Martinet.

Luigi is ranked 38th on the version tier list, placing him in lower low tier. Luigi has an amazing combo game, with almost all of his aerials aiding in it. Forward and up air are used to extend combos, neutral air does the same but is usually used to break opposing fighters' combos or launch upward and down air can be used to spike or edgeguard. His forward air, for some reason, also deals a whopping 15% per hit unstale. His down throw is the icing on the cake, though, as this move sets up almost all of his combos early-percent and his dash and pivot grabs are safe due to Luigi's almost nonexistent traction. He also has some gimmicky, but extremely strong finishers, such as Luigi Cyclone near the upper blastzone after a combo, a sweetspot Super Jump Punch, a Misfire (this sometimes happens when you use Green Missile, pure luck), or an up smash. All this makes a skilled Luigi quite dangerous.

However, every character has drawbacks, Luigi not excluded. His combos are harder to use against floaties such as Samus and Peach, and characters with fast moves can escape his up and neutral air. He also needs to get a grab, which can be pretty difficult since Luigi is a slow character. Defensively, he also falls short. He has bad ground speeds, low gravity and bad range outside of Fireballs. A big problem to him is shieldstun. If he gets hit by a strong move, he slides away and can't escape shield because of that low traction, which can lead to a punish. Most if not all of his finishers, as previously stated, also require luck, a combo or hard read to pull off. His up smash has decent range, but not Ichigo or Black Mage level, his sourspot Super Jump Punch only deals 1%, has next to no knockback, and can lead to a hard punish or even a kill if missed. Green Missile is quite weak without a Misfire, and landing a Misfire requires luck. Luigi Cyclone's last hit is not as easy to hit as Mario's, because it only has two hits. The first hit rarely combos into the second one.

Luigi is quite a gimmicky character. He has extreme strengths, but also glaring weaknesses. This makes him a very balanced character. However, his playerbase saw extreme drops over the course of the last updates, with no one to get notable placements in tournaments. This explains why Luigi, despite his balancedness, is ranked almost as low as Naruto, literally the worst character in the game.



Ground attacks

Attack Description Damage
Standard attack Does a weak punch. 3%
Standard attack 2 Does another punch. 2%
Standard attack 3 Hits the opponent with his butt. 5%
Down tilt Crouches, turns around, and kicks his heel out behind him. 8%
Down smash Does a "breakdance" kick attack. 19%
Side tilt Performs a spinning kick. 12%
Forward smash Bends his elbow and thrusts his arm out with an open hand stab. 17%
Up tilt Swipes over his head with his fist. 10%
Up smash Performs a hard-hitting headbutt. 15%
Dash attack Begins to rapidly swing his arms towards the opponent, then launching them away with both hands. 2%

Aerial attacks

Attack Description Damage
Neutral aerial Performs a sex kick, extending his foot. 12%
Forward aerial Raises his hand up and brings it down with a karate chop. 15%
Back aerial Turns around and does a powerful dropkick. 10%
Up aerial Performs a somersault and kicks backward. 11%
Down aerial Kicks his feet below him dealing a power strike. Can be sweetspotted for a spike. 10%

Grabs and throws

Attack Description Damage
Grab Reaches out with both hands. N/A
Pummel Headbutts opponent. 1%
Forward throw Spins his opponent around once and tosses the opponent forward. 7%
Back throw A powerful throw that has him spinning the opponent several times and throwing the opponent in the opposite direction grabbed. 10%
Up throw Throws his opponent high into the air with both hands. 11%
Down throw Shoves his opponent under him and Ground-Pounds them. 8%

Other attacks

Attack Description Damage
Ledge attack Performs a somersault onto the stage, kicking the opponent
100% ledge attack Same as regular ledge attack.
Floor attack Stands up while preforming a backhand, then a regular punch.

Special moves

Special move Name Description Damage
Standard special move Fireball Launches a fireball that floats in the air before fizzling out. 5%
Side special move Green Missile Launches himself like a missile. Can misfire. 6%25%
Up special move Super Jump Punch Does a jumping uppercut, dealing a hit while making a coin fly out of the opponent. Can be sweet spotted for it to be a powerful attack. 1%
Down special move Luigi Cyclone Does an spinning tornado attack that deals one hit, and then culminates with a final blow. Tapping the special button will cause Luigi to rise in the air while spinning. 21%
Final Smash Unknown.


Misc. Description
On-screen appearance Jumps out of a big green pipe while spinning around; says, "Lets go" with his hands on his face.
Taunts Standard: Does various humorous poses very quickly in a set order: Faces the screen with one hand on his waist, makes the peace symbol, turns to the right slightly pointing his hands that direction. Then, he places his right hand just below his nose, after that, he turns away from the screen, crouching, as if he's sad, and finally, he faces the screen once more, with both hands on his face, giving a frightened look, similar to the box art of the game Luigi's Mansion. He also makes a sound during each pose: "Hoh! Hah! Hee! Hey! Hoo!" Side: Stands straight up with hands on hips, falls forward stiff on the floor, then seems to balance himself back up again. He says something that resembles "Pow pow". Down: Bashfully kicks the ground and sighs.
Victory theme Remix of the flourish that plays whenever Luigi or Mario grab a flagpole to clear a level in the original Super Mario Bros..
Victory pose Does his side taunt twice, left and right.

In competitive play

Match ups

Notable players

Tier placement history




  • Luigi is the last of the original twelve characters who were playable in the original Super Smash Bros., to be confirmed for SSF2.
  • Luigi, Sonic, Ness, Mr. Game & Watch, Falco and Marth are the only characters who had an unlockable status in the official Super Smash Bros. games to be starters in SSF2. While Jigglypuff and Captain Falcon are also starters; they had to be unlocked in the demo they debuted in.
    • Interestingly enough, Luigi position as a starter character in SSF2 is similar to him becoming a starter in Smash 3DS and Wii U.
  • Luigi is one of (currently) five characters to have his availability status changed (he was an unlockable character in the original Super Smash Flash) the other four characters (so far) are Mr. Game & Watch, Lloyd, Naruto and Jigglypuff.
  • Luigi, along with Yoshi and Link, are the only characters so far to wear their default costumes in team battle when they are on the green team.
  • Luigi has a slight purple accent on his overalls. This is a reference to his design in Super Smash Bros..