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KINGDOM HEARTS II
Kingdom Hearts II (PS2)
KINGDOM HEARTS symbol
North American box art, featuring the characters Sora, Donald Duck, Goofy, King Mickey, Riku, Kairi, Roxas and DiZ.
Developer(s) SQUARE ENIX Product Development Division 1
Publisher(s) SQUARE ENIX
Series KINGDOM HEARTS
Director(s) Tetsuya Nomura
Producer(s) Shinji Hashimoto
Yoshinori Kitase
Designer(s) Tetsuya Nomura
Programmer(s) Hiroshi Harata
Kentaro Yasui
Artist(s) Takayuki Odachi
Writer(s) Kazushige Nojima
Composer(s) Yoko Shimomura
Release date PlayStation 2
JP December 22, 2005
NA March 28, 2006
EU September 26, 2006
AUS September 28, 2006
Genre(s) Action role-playing
Mode(s) Single player
Ratings E10 for Everyone 10+
Platform(s) PlayStation 2

KINGDOM HEARTS II (キングダムハーツII, Kingudamu Hātsu II) is an action role-playing game developed by SQUARE ENIX and published by Buena Vista Games and SQUARE ENIX in 2005 for the Sony PlayStation 2 video game console. The game is a sequel to the 2002 Disney Interactive and SQUARE collaboration, KINGDOM HEARTS, which combined Disney and SQUARE elements into an action role-playing game, though it is significantly darker in tone than its predecessor. The game's popularity has resulted in a novel and manga series based upon it and an international version called KINGDOM HEARTS II FINAL MIX, released in March 2007.

KINGDOM HEARTS II is the third game in the KINGDOM HEARTS series. It picks up one year after the events of KINGDOM HEARTS: Chain of Memories. Sora, the protagonist of the first two games, returns to search for his lost friends. Like the previous games, KINGDOM HEARTS II features a large cast of characters from Disney films and FINAL FANTASY games. Organization XIII, a group introduced in Chain of Memories, also reappears to impede Sora's progress.

The game was well-received, earning year-end awards from numerous video gaming websites. In Japan, it shipped more than one million copies within a week of its release. One month after its North American release, it had sold over one million copies and was the second best-selling game of 2006. As of March 31, 2007, the game has shipped over 4 million copies worldwide.

In Super Smash Flash 2

Sora's sprite design is based on this game.

Sora's up special, Aerial Recovery, was introduced in this game.

The stage, Twilight Town, is based on the town of the same name that appears in this game.

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