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|Jump Ultimate Stars|
|Publisher(s)||Nintendo, Tommo Inc.|
|Series||Dragon Ball, Naruto, Bleach, Death Note|
|Release date||November 23, 2006|
|Genre(s)||2D versus fighting|
|Ratings||A - All ages|
Jump Ultimate Stars (ジャンプアルティメットスターズ) is a fighting video game developed by Ganbarion and published by Nintendo for the Nintendo DS. It includes characters from Jump Comics (translated by Viz Media). It is the sequel to Jump Super Stars, also released for the DS. The game was released in Japan on November 23, 2006. There are no plans for the game to be released outside of Japan, largely due to international licensing issues for the plethora of series represented.
The game keeps many features from its predecessor and adds many more. The game boasts 305 characters (56 of which are fully playable) from 41 different Shōnen manga series compared to 160 characters (34 fully playable) from 27 different manga in the original. However, the characters from Hikaru no Go and Mr. Fullswing do not return in this sequel (Steel Ball Run is unaccounted for because it has been revised into a story arc within JoJo's Bizarre Adventure between the releases of both games).
In Super Smash Flash 2
This game is the source of various character sprites for Super Smash Flash 2, particularly those from manga and anime media such as Son Goku, Ichigo Kurosaki, Naruto Uzumaki, and Light Yagami (he's now unused in Beta.), among others.
A common term among the McLeodGaming community was the "JUS-style", which referred to the spriting method that that is used on certain characters to ensure they fit enough the quality sprites used in Jump Ultimate Stars and to look similar to the same. Because future updates of the game did not follow this rule anymore, the term has now went on disuse.
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