Link's side special move.
|Universe||The Legend of Zelda|
Gale Boomerang (疾風のブーメラン) is Link's side special move in Super Smash Flash 2. Link throws out the Gale Boomerang, which travels a fair distance before returning while creating a mini tornado. When throwing, the direction of the boomerang can be slightly altered by pressing up or down. Link must catch it or wait for it to disappear to throw the boomerang again.
It will return after colliding with the stage with a high angle or after a set distance. When returning, a strong gale will surround the boomerang pulling any enemies on its path. On its way back it will try to follow Link; he will catch it should it touch him, otherwise it will fly past him.
The boomerang itself deals fairly low damage (7%, while the wind deals 1% for each hit), but has high priority and is a good spacing move. The tornado also has a big hitbox and can set up for punishes.
Link's Gale Boomerang can also be used as a powerful edgeguarding tool. If Link throws his boomerang away from a recovering enemy and jumps over it, it will turn into the Gale Boomerang and carry the foe farther away from the stage, gimping their recovery.
- In earlier demos, Link could throw multiple boomerangs at once. This was fixed in version 0.5b.
|Standard special move||Hero's Bow|
|Side special move||Gale Boomerang|
|Up special move||Spin Attack|
|Down special move||Bomb|
|Final Smash||Triforce Slash|