|Appearance||Super Smash Flash 2|
|Music track(s)||Fire Emblem Theme|
|Tournament legality||Counterpick (without hazards)|
Banned (with hazards)
The stage was first shown in the sole trailer released back in 2008, after this, it was never seen again sans its minor appearances in the mini-trailers and was believed to be cut. It wasn't until demo v0.9 that Castle Siege, with a new design different from the first showcased, became playable.
Castle Siege has three different forms: the moat of the castle, the throne room, and the underground section, like in Super Smash Bros. Brawl, it teleports into a different form in a sequential order. The terrain on the moat of the castle consists of a platform in the center along with two smaller platforms on both sides of the larger platform. The throne room consists of a flat stage that includes two of the nearest flags that the player can jump on. These flags are located on the left and the right side of the stage. Finally, the underground section consists of a rather long straight-forward platform.
- The main music track is titled Fire Emblem Theme, directly extracted from SSBB.
|This article/section is incomplete.|
Though it isn't necessarily short, it is missing information. You can help the McLeodGaming Wiki by filling in the blanks.
Castle Siege bares no exact resemblance to any place in particular in the Fire Emblem series. Rather, it is based off of the theme and the series as a whole. The title of the stage comes upon the fact that the main objective through-out most of the Fire Emblem series was to seize a castle. The castle itself is based off of various other castles in the series.