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This article is about Bowser's appearance in Super Smash Flash 2. For the character in other contexts, see Bowser.
Bowser
in Super Smash Flash 2
SSF2 Bowser
Mario symbol
Universe Mario
Stock icon SSF2 Bowser head
Availability Starter
Weight class Heavy
Final Smash Giga Bowser
Tier C (29)

Bowser is a playable veteran starter character in Super Smash Flash 2. He was originally shown during the initial planning phases of the game, going through several different design iterations before finally resurging after being revealed at the end of the second McLeodGaming Direct. Bowser's sprite design, moveset and voice clips come directly from Super Smash Bros. Brawl. His color and dash animation come from Super Smash Bros. for Nintendo 3DS and Wii U.

Bowser is currently ranked 29th on the current tier list. Bowser's moves have great range and strength, with all of his moves either dealing large amounts of damage, KOing his opponents early or generally putting his opponents in a disadvantageous position - most notably Whirling Fortress can very easily break shields. Bowser has an incredibly strong grab game - he possesses a combo throw in the form of up throw, his forward throw can KO opponents at high percents, his down throw can situationally chain grab and lead into some damaging follow-ups and his back throw can be used to position foes offstage and set up for an edgeguard. In addition to this, he possesses Flying Slam - a powerful command grab which can be used to equalize stocks via a sacrificial KO, and has a hitbox which can set up for some combos. Finally, Bowser has extremely powerful edgeguarding tools, with his forward air, back air and Fire Breath being especially powerful for edgeguarding and Bowser Bomb being able to punish opponents who do not sweetspot the ledge very powerfully.

However, Bowser suffers from having terrible mobility as he has the second worst dash speed in the game and a poor initial dash which gives him no reward for using the foxtrot or dash-boost techniques. This, alongside his mediocre frame data give him a poor neutral as his grab range is short and Fire Breath is not a reliable projectile. Furthermore, his disadvantage state is terrible - his combo breakers are not particularly reliable, his landing options are generally poor, leaving him vulnerable to characters with good juggling ability, and he is a large heavyweight, meaning he is very easy to combo. Finally, his offstage game is among one of the worst as his only reliable recovery special, Whirling Fortress, does not go very far at all and does not guard break very easily, meaning Bowser is easily gimped.

Whilst Bowser does have certain top players who use him, such as Gax and Miracle--7, Bowser's representation is not particularly spectacular due to the nerfs in patch 1.0.3 and the advent of Donkey Kong being a much more powerful character in the Metagame. Bowser's representation mostly revolves around him being used as a counterpick character for specific matchups.

Attributes

Moveset

Ground attacks

Attack Description Damage
Standard attack 1 Does a quick swipe. 6%
Standard attack 2 Does another swipe with his other claw. It does decent knockback but is hard to connect after the first attack. 12%
Down tilt Does a crouching double swipe attack. Good poker and acts like a "get off me" tool. 24%
Down smash Retreats into his shell and rapidly spins in place. 16%
Side tilt Punches forward. Usually a weaker but less punishable attack of his forward smash. Can send the opponent in a weird position if it doesn't kill. 15%
Forward smash Performs a very strong headbutt forwards. The strongest forward smash in the game but is very slow. 30%
Up tilt Swings a claw above him. This move is great anti-air and combo extender. 11%
Up smash Gets on all fours and lunges upwards with his shell. 20%
Dash attack Does a running headbutt. 12%

Aerial attacks

Attack Description Damage
Neutral aerial Spins around in his shell. The sweetspot can KO opponents at mid-high percentage while the sourspot can help with his combos. 13%
Forward aerial Slashes forward with his claw. Strong tool with decent range. It is good at edgeguarding. 15%
Back aerial Arcs his back, attacking with his shell. Same as his forward aerial except more powerful. 17%
Up aerial Swings his head above himself in an arc. Very strong vertical finisher but slow start-up. Bowser's most damaging aerial. 18%
Down aerial Goes into his shell, flips over, and spins rapidly. A good combo breaker due to it's fast startup. It can always lead into a grab. 5%

Grabs and throws

Attack Description Damage
Grab Grabs opponent. Has good range. N/A
Pummel Headbutts opponent. It is the most damaging pummel in the game. 9%
Forward throw Throws his opponent forward using his head. Easily reactive due to how long the animation is. Has good horizontal knockback. 8%
Back throw Throws his opponent behind him using his head. 11%
Up throw Throws his opponent up, then grinds them on his shell while spinning around. Bowser's main combo starter. 11%
Down throw Throws his opponent to the ground and body slams them. 7%

Other attacks

Attack Description Damage
Ledge attack Sweeps in front of him with his claw. 8%
100% ledge attack None for now. N/A
Floor attack Sweeps with his claws twice, first in front of him, then behind him. 6%

Special moves

Special move Name Description Damage
Standard special move Fire Breath Bowser releases a fireball, which explodes on contact. In the air, the fireball moves diagonally downwards. Can be angled up and down on the ground. 9%
Side special move Flying Slam Bowser grabs the opponent and performs a flying suplex that can be controlled in whatever direction desired. If Bowser hits with his sour spot, Koopa Klaw, it can lead to some follow ups. 14%
Up special move Whirling Fortress Bowser retreats into his shell which begins to rapidly spin and gains height. When used on the ground, he can slide across the ground very fast. 19%
Down special move Bowser Bomb Bowser plummets downwards at a high speed before slamming into the ground in a sitting position. When used on the ground, he will hop into the air first before dropping. 19%
Final Smash Giga Bowser TBA

Misc.

Misc. Description
On-screen appearance Walks out from a fiery void
Taunts Standard: Stomps, throws his head back, and roars. Does 3% and has a windbox. Side: Same as Standard. Down: Same as Standard.
Victory theme Remix of the flourish that plays when Mario or Luigi grab a flagpole in Super Mario Bros.. It is shared with Mario, Luigi and Peach.
Victory pose Sweeps with his claws twice, first in front of him, then behind him.

In competitive play

Match ups

Notable players

Tier placement history

Bowser has been ranked 18 of B+ on the first Beta tier list due to taking down stocks easy from his brute strength, combo throw, and a decent kit. However in 1.0.3.2, Bowser has been significantly dropped due to his worst matchup's even more powerful and some nerfs like his running speed.

Gallery

Palette swaps

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Screenshots

Trivia

  • Steven Damian Borgers stated that Bowser, Sheik and Donkey Kong were his hardest character projects and that Bowser is his most proudest accomplishment.
  • In v0.9b, there exists several files relating to Bowser, hinting that he was initially meant to be playable in an earlier build of the game. He has an unused announcer's call, two different variations of a character select portrait (one in the pre-v0.9 style), palette data, and is referenced numerous times in the character code.