Bonus are special points awarded to the player after certain conditions are met during a match. Most bonuses award points, though some can revoke them.
In Super Smash Flash
There are 30 unique bonuses in Super Smash Flash. Bonuses can be obtained in Classic mode, Adventure mode and All-Star mode.
Name | Points Given | Requirement |
---|---|---|
150% Damage | 1000 | Took 150% damage or more. |
200% Damage | 3000 | Took 200% damage or more. |
250% Damage | 7000 | Took 250% damage or more. |
300% Damage | 10000 | Took 300% damage or more. |
350% Damage | 15000 | Took 350% damage or more. |
Adventure Clear | 50000 | Cleared the Adventure mode. |
Airhog | 5000 | Jumped over 100 times. |
All Ground | 6000 | Used all standard ground attacks against enemies. |
All-Star Clear | 50000 | Cleared the All-Star mode. |
Berserker | 3500 | Attacked in frenzy. |
Bird of Prey | 4000 | Used only aerial attacks. |
Cement Shoes | 4000 | Never jumped, including midair jumps. |
Classic Clear | 50000 | Cleared the Classic mode. |
Crouch Master | 500 | Crouched a lot. |
Falls | x-500 | Counts each fall. |
Full Power | 2000 | Damage at 0% at finish. |
Heavy Damage | 20000 | Took 400% damage or more. |
Impervious | 7000 | Didn't suffer a single attack. |
KOs | x-500 | Counts each KO. |
Lethal Weapon | 7000 | Used a wide variety of attacks. |
Master of Suspense | 2500 | Surprised the crowd 10 times. |
Melee Master | 100000 | Cleared All-Star mode without recovering. |
SDs | x-500 | Counts each self-destruct. |
Self-Destructor | x-2000 | Had a lot of Self-destructs. |
Smash King | 3000 | Used many Smash attacks. |
Smash-less | 1500 | Used no Smash attacks. |
Smash Maniac | 3500 | Only used Smash attacks. |
Stiff Knees | 300 | Did not crouch. |
Switzerland | 12000 | Never Attacked anyone or took damage. |
Very-Hard Clear | 200000 | Cleared the very hard difficulty. |
In Super Smash Flash 2
Cleod9 has not revealed yet the bonuses' list as Super Smash Flash 2 is still under development.