This article is about the summoning item. For the collectible item, see
Assist Trophy ( アシストフィギュア) is an item in that, when grabbed, summons a random non-playable character to aid the player who summoned it.
Super Smash Flash 2
Assist Trophies work nearly identical to
Poké Balls. However, no Pokémon come out of them, and once an Assist Trophy is grabbed, it is automatically activated, assuming the holder is standing on the ground, and not in a jump, attack or hitstun. Basically they are "guest" characters separate from the playable roster. The majority of Assist Trophies in SSF2 are undamageable, with only Metroid, Mother Brain and Starfy being able to be interrupted or otherwise hit.
List of characters released from Assist Trophies
These are the characters that are contained is assist trophies and can be released by players:
Assist Trophy characters
Dillon's Rolling Western
Curls into a ball and starts rolling around, ramming on opponents.
Summons a big file of skyscrapers from the ground that violently hits any opponent in the proximity.
Multiple Excitebike riders race around the stage, dealing damage to any opponent they hit.
Starts throwing hammers in direction of opponents while also occasionally jumping.
Charges and throws five Kienzan at opponents.
Lakitu & Spinies
Throws Spiny Eggs onto the stage that hatch into Spinies, whom will start walking around, damaging any opponents they touch.
Latches onto an opponent and gradually increases their damage for a certain time. Can be attacked to prevent it from latching.
Summon a swarm of Rinkas that damage opponents on contact. She laters shoots her powerful Laser Brain Attacks several times that deals heavy damage on opponents. Players may stand on her container.
Uses his Proto Buster (uncharged and charged) while jumping around and dashing across the stage, occasionally charging with his Proto Shield.
Starts charging across damaging any opponent he hits. It can also serve as a platform for all players.
Delivers a single quick slash with her Zanpakutō that freezes opponents.
The Legendary Starfy
Attacks by performing a series of spinning moves with short range that trap nearby opponents. Weak, but hard to defeat.
Teleports around and firing off PSI moves like PK Beam γ or PK Beam Ω.
Conjures different white magic spells on the summoner like recovering some of his/her damage or casting a magic shield that protects him/her.
grabbing an Assist Trophy.
Mario after getting an Assist Trophy.
Assist Trophy's first early design in
Super Smash Flash 2 never used in the game.
Assist Trophy's second early design in
Super Smash Flash 2 used from v0.7 to v0.8b. Mario
's early design with the second early Assist Trophy design in
Assist Trophy's third early design used from v0.9a to v0.9b.
Assist Trophy's fourth early design for
SSF2 Beta but never released to public.
The Assist Trophy's design in Beta.
Characters released from Assist Trophies Current