This article is about the summoning item. For the collectible item, see Trophy.
Assist Trophy
SSF2 Assist Trophy
Super Smash Bros. symbol
An Assist Trophy in Super Smash Flash 2.
Universe Super Smash Bros.
Appearance Super Smash Flash 2
Item class Helping
In-game description Guest characters come to aid the fighter!

An Assist Trophy (アシストフィギュア) is an item in Super Smash Flash 2 that, when grabbed, summons a random non-playable character to aid the player who summoned it.


Assist Trophies work nearly identical to Poké Balls. However, no Pokémon come out of them, and once an Assist Trophy is grabbed, it is automatically activated, assuming the holder is standing on the ground, and not in a jump, attack, or hitstun. Basically they are "guest" characters separate from the playable roster.

List of characters released from Assist Trophies

These are the characters that are contained is assist trophies and can be released by players:

Assist Trophy characters
Character Universe Description
Dillon Dillon's Rolling Western N/A Curls into a ball and starts rolling around, ramming on opponents.
Dr. Wright SimCity N/A Summons a big file of skyscrapers from the ground that violently hits any opponent in the proximity.
Excitebike Excite N/A Multiple Excitebike riders race around the stage, dealing damage to any opponent they hit.
Hammer Bro. Mario Mario symbol Starts throwing hammers in direction of opponents while also occasionally jumping.
Krillin Dragon Ball Dragon Ball symbol Charges and throws five Kienzan at opponents.
Lakitu & Spinies Mario Mario symbol Throws Spiny Eggs onto the stage that hatch into Spinies, whom will start walking around, damaging any opponents they touch.
Metroid Metroid Metroid symbol Latches onto an opponent and gradually increases their damage for a certain time. Can be attacked to prevent it from latching.
Mother Brain Metroid Metroid symbol Summon a swarm of Rinkas that damage opponents on contact. She laters shoots her powerful Laser Brain Attacks several times that deals heavy damage on opponents. Players may stand on her container.
Proto Man Mega Man Mega Man symbol Uses his Proto Buster (uncharged and charged) while jumping around and dashing across the stage, occasionally charging with his Proto Shield.
Rambi Donkey Kong Donkey Kong symbol Starts charging across damaging any opponent he hits. It can also serve as a platform for all players.
Rukia Kuchiki Bleach Bleach symbol Delivers a single quick slash with her Zanpakutō that freezes opponents.
Starfy The Legendary Starfy N/A Attacks by performing a series of spinning moves with short range that trap nearby opponents. Weak, but hard to defeat.
Starman EarthBound EarthBound symbol Teleports around and firing off PSI moves like PK Beam γ or PK Beam Ω.
White Mage FINAL FANTASY FINAL FANTASY symbol Conjures different white magic spells on the summoner like recovering some of his/her damage or casting a magic shield that protects him/her.


Early designs


External links

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